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While my stay at Hangar 13, I was tasked to troubleshoot, implement, fix the worldmap and hideout maps and supporting backend menus.
There was an occasional black solid. The Flash swf of the worldmap/hideout maps are positioned with a lua script. By pinpointing the left corner and bottom right corner in the in-game and the actual Flash file of the worldmap and republishing the assets fixed the issue.
I also created a documentation of how to troubleshoot this problem.
World Map
Underground Tunnels/Channels
Wiretap Features
© 2016 Properties of Hangar 13 / 2K.